A guide on how to fish or fishing (Biome, Wood, Gold and Dungeon Crates, etc.) and best drops in Terraria 1.4 Journey’s End Update.
Guide to Terraria 1.4 Journey’s End Update
Fishing
- Bait is more likely to be consumed
- Very high fishing power now gives decreasing returns
- Fishing Power is 1.1x during Blood Moons
- Swordfish is now less common when fishing
- Golden Carp is less common when fishing
- Biome Crates are now guaranteed to drop a chest item, instead of only sometimes
- Dungeon Crates will now always drop a Gold Lockbox
- Flower Boots are now included in the Jungle Crates loot pool
- Wood, Iron, and Gold Crates drop better quality ore depending on which level of crate it is. Wood Crates, for instance, only drop Copper/Tin/Iron/Lead.
- Penguin and Turtle Pets can now be obtained rarely from their respective Biome crates
- All fishing crates now come in pre-Wall of Flesh and post-Wall of Flesh variants. Pre-Wall of Flesh variants do not contain Hardmode Ores.
- Gold Crates now have a chance to drop Life Crystals and Enchanted Swords
Drops
- Amber is slightly more common from Fossils, and can generate naturally in the Underground Desert
- Angler’s Quest rewards are now more likely to give you the Info Accessories. Additionally, he will not give you duplicates of an accessory you have in your inventory, unless you already have them all already
- Basic Dye materials now give 2 of that dye instead of 1 when crafting
- Coin Portal chances when breaking pots has been decreased by half
- Enemies have an increased chance to drop bonus amounts of money when killed
- Enemies drop extra money during Blood Moons
- Golden Keys should now drop more often from enemies and pots, and Dungeon Slimes are slightly more common
- Gold Critters are now more rare
- Jellyfish and Granite Golems spawned from statues now drop their items even less frequently, and decreased the sell value of some of those drops
- Lava Charms can only be found in chests within the lava layer now, but Lava Fishing now provides a secondary renewable source for them
- Mandible Blade can now be dropped by Antlion Swarmers
- Moon Lord now drops Super Healing Potions instead of Greater Healing Potions
- Mushroom Grass Seed drop rate increased from 1/50 to 1/40
- Nature’s Gifts now spawn slightly more often in the Jungle
- Picksaw now has a ¼ chance to drop from Golem in addition to his other loot, instead of being part of his main drop pool. This drop rate is 33% from Expert Treasure Bags.
- Rod of Discord’s drop rate in Expert mode is now 1/400
- Strange Plants no longer generate during worldgen, and will not start appearing until Hardmode
- Throwing Knives in chests now come in much larger stacks
- Water Walking Boots now have a 1/10 chance to appear in Water Chests, increased from 1/15
- Several Martian Invasion drops are now dropped from regular Martians instead of Martian Saucers, decreasing the random nature of the Martian Saucer’s drop pool
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