Phasmophobia – Tips for Expert Map

Useful tips for expert map in Phasmophobia.

Tips for Expert Map

Expert Map, Big Map Play

In Expert difficulty, the interaction between ghosts and the map will be less, the player’s sanity value in the dark will be doubled, and the ghost hunting mode will last for 50 seconds.
Controlling sanity is the most important part of safe play.

Asylum and Brown

Stone high school*4 bottles of Xingnao pills are necessary* It is
recommended to add at least:

  • 2 lighter
  • 4 candles
  • 2 cross
  • 1 camera
  • 2 Holy Wood
  • 1 Tripod
  • 2 Bright flashlight
  • 1 Motion sensor
  • 2 Thermometer

The first thing after birth is to observe the camera that comes with the map to see if there is a spiritual orb or an abnormal phenomenon (such as a door opened and a light turned on). If you can lock the place where the anomaly occurs, you can lock the haunted house area, greatly reducing the search time. Take a look at the location of the switch. If the ghost is close, fix it. If it is too far away, don’t go, rely on candles.

If there is no abnormality in the camera, the four-person team recommends that they be divided into two 2-person teams, one team from the left and the other on the right to patrol the house. 2-member team one of them to light candles along with his teammates, another person with a flashlight with a thermometer rounds, the remaining vacancies are free to choose the equipment (per team recommended a cross). Wearing candles can maintain the sanity of the team to the greatest extent → reduce the frequency of ghost hunting. In the same way, all corridor lights are kept on . When you enter the room, turn on the lights and turn off the lights after searching (anti-tripping). On the way to patrol the house, the room that has not been patrolled but turned on or opened the door is the haunted house or the next door to the haunted house. You can also call the name of the ghost or call it to turn on the lights and close the door to try. Then take a thermometer to confirm it. If there is no abnormal room, check the room normally until the haunted room is found (normal haunted room 5 to 10 degrees, cold temperature haunted room -10 to 3 degrees).

After discovering the haunted house, the team at the haunted house kept only 1 flashlight and 1 candle. The thermometer and other items were left in front of the haunted house to mark them. Assemble with another squad truck. Observe the sanity value, less than 60% of people take sanity pills. The extra sanity pills can be taken to the haunted house or eaten according to the vacancy.

According to the authority’s mission and standard equipment (EMF, UV, ghost book, camera, spirit box), bring props and return to the ghost house together. Two crosses are recommended. There is room to continue holding candles alone. The space is particularly sufficient, consider leaving a person in the car to give information.

After arriving in the haunted house, test the clues in the normal process, pay attention to respond to single/multiplayer, and turn off the lights in the spirit box. The cross suggests a haunted house and a corridor (the usage of the cross is introduced in Tips/Props). The holy wood can be used flexibly-point the holy wood near the ghost to make it not attack for 1 minute and 30 seconds (3 minutes for soul). If the ghost cannot judge the fingerprint without turning on the light and closing the door, try calling its name and order it to turn on the light or close the door.

The interaction between ghosts of Expert difficulty and the map will be reduced, coupled with some features-the shadow is afraid of multiplayer, the banshee is afraid of crosses, and the nightmare does not like to turn on the lights, all will increase the difficulty. When testing, please try to maintain your sanity value, keep one person raising the flashlight at any time (the T key is not counted) or throw a flashlight on the ground to determine whether the hunting mode has started.

When encountering the hunting mode, if the cross has been placed in the haunted house, people nearby immediately enter the haunted house and close the door. If the cross is not in the haunted house, don’t hide from the haunted house, choose the nearest room to go in and close the door. If the ghost has been hunted many times, when the cross is judged to be invalid, you can observe the ghost entity before hiding (the entity will flash intermittently). For more detailed hunting/cross mechanism, please see Tips.

5 Small Pictures (3 House+2 Farmhouse)

*You can bring Xingnao pills for later use* It is recommended to add at least:

  • 2 lighter
  • 2 cross
  • 1 camera
  • 2 Holy Wood
  • 1 Tripod
  • 2 Bright flashlight
  • 1 Motion sensor
  • 2 Thermometer

Write down the location of the switch at birth and repair the switch immediately after a power failure. You can choose one person to start the game and visit the house near the switch.

If you want efficiency, you should split the thermometer to visit the room, and pay attention to turning on the lights or lighting candles to stay sensible (no more than 10 lights will trip).
Expert mode loses double sanity in the dark . The lights in the hallway living room have been kept on. When entering the room, turn on the lights and turn off the lights when going out.
When you find an area below 13 degrees , focus on the search. The haunted house is nearby (normal temperature haunted house 5 to 10 degrees, low temperature haunted house -10 to 3 degrees).
If the haunted room area is blurred, it may be a hallway ghost or a ghost stuck somewhere.

After finding the haunted house, place the cross (see Tips) and start the standard process test. Note that in response to single/multiplayer, the spirit box turns off the lights . If the ghost cannot judge the fingerprint without turning on the light and closing the door, try calling its name and order it to turn on the light or close the door. There are also various ghost characteristics-shadows are afraid of many people, banshees are afraid of crosses, and nightmares don’t like to turn on lights.

Remember to keep a light/flashlight nearby at all times to determine whether the hunt has started.

Flexible use of the holy wood – point the holy wood near the ghost to make it not attack for 1 minute and 30 seconds (3 minutes for soul).

Every time you go back to the truck, pay attention to your teammate’s sanity. If it is low, you can take medicine or prepare to be hunted.

In hunting mode, if the cross has been placed in the haunted house, people nearby will immediately enter the haunted house and close the door. If the cross is not in the haunted house, don’t hide from the haunted house, choose the nearest room to go in and close the door. If the ghost has been hunted many times, when the cross is judged to be invalid, you can observe the ghost entity before hiding (the entity will flash intermittently). For more detailed hunting/cross mechanism, please see Tips.

Game Map

Click the contract selection in the room interface to enter the map selection interface. There are currently 7 maps in the game. 5 small images, 1 middle image, and 1 large image. Three levels of difficulty-amateur, intermediate, and professional. Each time a room is opened, several maps will be selected according to the player’s level. Player level 3 unlocks the intermediate map, 5 unlocks the advanced map, 10 unlocks the intermediate difficulty, and 15 unlocks the advanced difficulty. Currently:

  • 10-15 level 25% intermediate chart
  • 15-25 level 30% intermediate chart 20% advanced chart
  • Above level 25 40% intermediate level 30% advanced level

by Hato


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