Other Issues and Matchmaking Fixes and Other Issues – Halo: The Master Chief Collection

This guide will help you about issues of Halo: The Master Chief Collection


Been getting the “receiving server data” issue to often and waiting for it to process. Along with lengthy and unreliably matchmaking.

I decided to a quick dive for a solution.

What does this tweak do?

It makes anything from halo have administrator rights.

Step 1: Locate Your Install Location

  • 1. Search for Halo in the search bar.
  • 2. Right-click Halo.
  • 3. Select properties.
  • 4. Select the “Local files” tab.
  • 5. Select “Browse local files”.

Step 2: Searching for Files

  • 6. In the search bar type ” .exe ” and wait a little bit.
  • 7. Make sure these files show up.

Step 3: The Tweak (Repeat for Other .exe)

  • 8. Right click an .exe and select properties.
  • 9. Select the “Compatibility tab”.
  • 10. Check the checkbox for “Run this program as an administrator.
  • 11. Select “apply” then “ok”.
  • 12. Repeat for remainder .exe files

Another Matchmaking Fix in Game

  • Turn off “relays” in the “Network Settings” menu.
  • 1. Be in the game.
  • 2. Options and careers (Bottom left, or just pause).
  • 3. Go to settings.
  • 4. Go to Network.
  • 5. Ensure “Relays” is “OFF”.
  • I guess this is some kind of VPN style option if enabled.

Other Known Issues (Not Matchmaking)

Problem: Programs that can affect HALO: MCC performance.

  • ICUE (From corsair).
  • Logitech Ghub (From logitech).
  • Snyapse (From Razer).

Solution: Disable / Close programs.

Problem: When using Bluetooth-connected headphones with Halo: Reach PC, users may lose audio after opening the game’s main menu. Microsoft has acknowledged the issue, attributed to how the title prioritizes devices, with a simple step-by-step fix available.


Problem: Unlocked framerate causes many stability issues.


  • If you have a 60hz monitor don’t bother with uncapped framerate. Stay on “60 fps”, as your monitor will only show 60 frames a second no matter what.
  • People over 60hz who want stability will have to deal with a 60hz framerate cap. Physics and stuff can get real weird when calculate at different frames and with big frame drops.

Problem: Audio issues, things don’t exactly sound the same as the original.

Solution: There is no solution for now, porting over audio along with effects is apparently challenging. Wait for patch / updates.

Written by Peter Ze Pan Thrower/Loler920a  

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