This shows endings and routes guide for Monster Prom 2: Monster Camp.
Endings and Routes Guide
The Bear Ending
Works the same way as the ghost ending from Monster Prom. Get a date with any character(not sure if going alone is a viable option), while being a bear. You can either become a bear from an event where Coach accuses you of being a bear (I got it in Scout HQ but not sure if it can be triggered elsewhere) or getting the drink “Cursed Bearew” following that there are two events that happen after.
Event 1
(I forgot I’m sorry I’ll do the ending again)
Event 2
- Getting good sleep – Smarts? (I have to double-check)
- Being turned into a rug – Boldness
Jerry Ending
Get the “Doom Perignon” drink
Event 1
- Calculestor – Smart
- Aaravi – Creative
Event 2
- Horse-betting – Fun
- Billionaire – Smart
Event 3
- Damien – Charm
- Coven – Fun
Morty Ending
Get the drink “The Best”
Event 1
- Witch – Bold
- Scott – Charm
Event 2
- Revolution – Charm
- Labyrinth – Bold
Event 3
- Fridge – Charm
- HOT – Bold
Batness Route
Activate by getting the drink “Molotov Cocktail”
Event 1
- Chancellor – Fun
- Horny – Charm
Event 2
- Discounts – Bold
- Smelly – Charm
Event 3
- Dramatic Martyr – Charm
- Music – Fun
Sadie Route
The order you get this route is random, and you get this by getting the “Pizza” drink.
Event – This happens with camp rival camp
Rival is the one – Bold
Congratulations – Creative
Event – This happens with Jerry
Underworld – Bold
Organs – Creative
Event – Baba Yaga
Problematic – Creativity
Bait – Bold
Event – Mr Pappas
Economy – Smart
Hug – Charm
Event – Lifeguards
Fingers – Charm
Food Appraiser – Fun
Event – Magic Tree Mike
Government – Smarts
Eyes – (Charm?)
Dmitri Route
Need the drink “Sacred Blood”
Event 1
- Yaoi – Creativity
- Evil Cape – Fun
Event 2
- Dark Side – Creativity
- Brunch – Fun
Event 3
- Fishing – Fun
- Brood Together – Bold
Appliance
Need the drink “Blender”
Event 1
Event 2
Event 3
Similar Posts:
- Monster Prom 2: Monster Camp – Events Guide (Endings for Aravi, Dahlia, Calculester, Damien)
- Monster Prom 2: Monster Camp – Comprehensive Items Guide
- Monster Prom 2: Monster Camp – Secret Endings Guide (Unlocking Bagel & Dungeon)
- Monster Prom 2: Monster Camp – Ending Guide for Joy and Milo (Deaths, Events, and More)
- Monster Prom 2: Monster Camp – Secret Ending Guide (Dahlia: Herald of Summer)
- Monster Prom 2: Monster Camp – Guide to Backpack Item List (Campfire, Ring, and More)
- Monster Prom 2: Monster Camp – Comprehensive Backpack Items List Guide
- Monster Prom 2: Monster Camp – Dmitri Secret Ending Guide
- Monster Prom 2: Monster Camp – Bus Ride Guide (Backpack, Icebreaker)
- Monster Prom 2: Monster Camp – How to Get All Outcomes (Farming Camp)
- Monster Prom 2: Monster Camp – Drinking Guide
For Jerry, the play through is actually:
1.
Calculestor-Smarts
Avari-Creative
2.
Horse Betting-Fun
Billionaire-Creative
3.
Damian-Fun
Coven-Charm
I noticed that your Batniss guide is incorrect. Here are the stats I’ve figured out so far:
1
“I’ve vowed to destroy the Chancellor… for HE is the war criminal who banned dodgeball from the Dome!” (?)
“I’m no hero. I’m just a horny camper who wants to meet the Chancellor… so I can FUCK HIM.” (CHARM)
2
Discounts (?)
Smelly (FUN)
3
Dramatic Martyr (BOLD)
Music (FUN)
Morty first event Scott option is Smart
in Morty ending event 3 fridge is actually boldness