Monster Hunter Rise – How to Fix All Crashes (Report, D3D, and more)

A guide on how to fix all crashes (report, d3d, and more) in Monster Hunter Rise.

How to Fix All Crashes (Report, D3D, and more)

Here you can find fixes for D3D/Crash Report/renderdevicedx12.cpp + 60 FPS cutscenes and custom render scale.

Fixing Crashes

  1. Download the latest version of REFramework.
  2. Go to MHR root folder, and unpack files from the archive that you’ve downloaded.
  3. If you are seeing a box that appears at the load of the game, then you did everything correctly, and now you can just press Insert to close it.

That’s it! The random crashes are gone!

They were caused by a bunch of random things, such as RivaTuner, REShade, etc that interferes with the game dlls. Now you can use all of the above, and play the game as you want!

Unlocking FPS and Render Scale

Wanna get 60 FPS in menu and cutscenes? Or maybe up the render above 1.5? Then follow the instuction below:

  1. Download the latest version of RiseTweaks.
  2. Go to MHR root folder, and unpack files from the archive that you’ve downloaded.
  3. Open RiseTweaks.ini, and set the desired settings for the FPS and render scale.

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