Gears Tactics – Guide (Ability, Combat)

A guide on ability and combat in Gears Tactics.

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Move Ability

Use the Move Ability to change the position of a unit. The number of Actions consumed by a Move depends on how far the unit travels.

Movement Range

A unit’s Movement Range indicates how far the unit can move with a single Action.


Use Waypoints to create a specific path for a unit to move. This can help avoid enemy Overwatch or other threatening areas on the battlefield. The default control to place a Waypoint is [Ctrl] + [Left-Click].

Shoot Ability

Use the Shoot Ability to deliver a payload with the active weapon. This will reduce the Ammo of the active weapon by one (1).

Overwatch Ability

Set an Overwatch area to shoot during the enemy turn. Your unit will shoot at any enemy unit that enters the Overwatch area or take an offensive Action while inside the Overwatch area. 

Note: the remaining Actions a unit has when they set Overwatch will be turned into shots during the enemy turn. 

For example, setting an Overwatch with 2 remaining Actions means the unit will shoot up to 2 times during the enemy turn.

Note: a larger Overwatch area will potentially catch more enemies inside of it, however, a smaller Overwatch area will shoot with a higher Accuracy.

Note: a unit will stop shooting if it runs out of Ammo during an Overwatch.

Reload Ability

When a weapon is out of Ammo, use this Ability to add more Ammo to the active weapon.

Note: be sure you have the correct weapon equipped.

Snop Pistol

Each unit carries a Snub Pistol as their Secondary Weapon. The Snub can be useful when you want to conserve Ammo in a Primary Weapon. It also performs better at longer ranges than some Primary Weapons, but generally deals less damage. 

The Snub Pistol has an ability called Disabling Shot that can be used to interrupt an enemy Overwatch.


Line of Sight indicates enemies that can be targeted with the Shoot Ability or similar Skills. There are a variety of elements that contribute to the Line of Sight.

Clear Line of Sight

A thin white line indicates that the active unit will be able to take the selected Action.

Out of Range

A dashed white line indicates that the active unit can see the target, but that the target is too far away to take the selected Action.

the line of sight of five enemy characters and the possible path a player controlled character can walk. if they go into that area, all five enemies can attack it

Note: you can check Lines of Sight before you move a unit to the new position.


An enemy character in a downed state, looking to be revived or killed

When a unit has its health reduced to zero (0), it will become Downed. In this state, a unit can only make Move actions. At the start of the unit’s turn, it will take additional damage until it is killed. Downed units can be Revived and Executed. Both player units and enemy units can be Downed.


When an enemy is in the Downed state, it is available for an Execution. Start a Move action or click the Execution action and move your unit onto the Downed enemy. The cursor will change when you have the Revive correctly targeted. Remember that when a unit executes an enemy, all of the other units in your squad will get one additional action.


You have a much better chance to hit a target if you have a clear Line of Sight that has no cover or obstructions between the active unit and the target.


Obstructions will potentially cause an action to fail or have unintended consequences. When taking an obstructed shot, be sure to check everything along the Line of Sight and find the obstruction. A friendly unit might be causing an obstruction and you might hit that unit if you take the shot!


When a friendly unit is in the Downed state, it can be Revived. Start a Move action or click the Revive action and move your unit onto the downed ally. The cursor will change when you have the Revive correctly targeted.


Tac-Com adds information to the HUD that describes in detail the targeting calculations. It also adds an information panel to the right side of the screen that will give you additional details about the targeted unit.

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