This guide contains what the early access differs from full version (EVERSPACE™ 2).
What Differs Early Access from Full Version
How is the full version planned to differ from the Early Access version?
- “Throughout Early Access, we will iterate on core gameplay mechanics, UI/UX, as well as world design and overall game performance on a monthly basis as needed.
- New features and content will be gradually added through quarterly updates:
- More star systems, locations, enemies, activities etc. (8 star systems planned for v1.0)
- More player ship subclasses and tiers (9 subclasses with 4 tiers each planned for v1.0)
- More ship customization options
- More player levels (max player level 30 planned for v1.0)
- More items and resources incl. Legendary gear
- More player perks (6 x 3 perk upgrade options planned for v1.0)
- More companion characters incl. perks to upgrade (6 companions planned for v1.0)
- More challenges
- More main and side mission story content (30+ hours of story content planned for v1.0)
- More situational commentary from Adam and Hive
- More interesting jobs and factions
- More alien creatures
- Natural phenomena like lightning fields, black holes, solar storms, etc.
- Fast Travel system
- Different Outlaw factions with different tech
- Better trading opportunities, price tracking, trade routes
- Quest inventory
- Codex
- Game difficulty setting
- Worthwhile endgame content and activities
Achievements
- UI and text language support for German (as well as professional voice dubbing), French, Italian, Spanish, Brazilian Portuguese, Polish, Russian, Simplified Chinese, Japanese, and Korean
- Mac and Linux support
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